disney:

Buckaneers and landlubbers, today’s your day!

disney:

Buckaneers and landlubbers, today’s your day!

notalickofsense:

TO EVERYONE YOU KNOW WHO YOU ARE

notalickofsense:

TO EVERYONE YOU KNOW WHO YOU ARE

defilerwyrm:

internetrachel:

todallison:

this vine is better than all of paranormal activity

too much can happen in six seconds. we have gone too far.

how long did it take you to notice the second dude from the right licking the other guy’s shoulder

So I started playing this game on my iPad. Turned out to be more fun than I expected.

veence:

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So I started playing this iOS game called Bloodmasque, it’s made by Square Enix and it was free so I figured it might be good.

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I was happily surprised. Apparently you can upload pictures of your face for your in-game character. This is my angry face.

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My casual face.

image

And my happy face.

image

Butthunter: Vampire Slayer. Hunting butts for eternity.

image

Self-styled? Yeah, sort of.

image

The hard way suits me.

image

I’MMA CHARGIN MAH LAZER

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That’s what she said. I’m upset about this apparently.

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This screen cap was an accident but damn, my light penis is impressive.

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Victory pleases me.

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My first team doesn’t seem as thrilled as I do.

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OuO

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>:[

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Naw, I’m new to town.

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Oh, friendlier you say?

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I appear to be a tad.. distracted.

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Leave em wanting more, that’s what my pops always taught me.

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Going for a stroll.

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Oh?

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Seems like a face that would be hard to forget.

inkydonkey:

ontahb:

HOWREFERENCESWORK

For all those people that constantly ask “is using a reference cheating?”
No, it’s not. THEY’RE THERE, USE THEM. Using a reference is not tracing, it’s cool.

inkydonkey:

ontahb:

HOWREFERENCESWORK

For all those people that constantly ask “is using a reference cheating?”

No, it’s not. THEY’RE THERE, USE THEM. Using a reference is not tracing, it’s cool.

smuugzyfrannie:

I love October

napalmarts:

Yooo! I did a short minicomic for the 5th Element art book (which looks amazing by the way!) 

You can still pick up a copy of it here (limited run!) if you missed the kickstarter! Or a digital copy here!

bitch-noodles:

best-spuds:

eridans-cottage-cheese-ass:

contradictingclouds:

lilchica237:

thedailymeme:

Everyone should start doing this

Reblog for good grades

Worth a shot.

My professor actually recommended this!

LOVETHISWEBSITE

And if you find an article which you want to use, but all you get is the abstract and not the full article, go on Ask a Librarian and tell them what you need, give them the DOI of that specific article you found, and they can find you that article online FOR FREE
and when citing, don’t use Easybib for APA, but use Bibme because on Easybib you gotta pay for everything not MLA.
Go on Ask a Librarian to help you with loads of shit. Like databases. Databases are hella. Use the super common ones like EBSCO, and Gale, and shit like that like take advantage of that if you have a lunar at card for your county, check on the library website for databases. Use those for research in school!
Also make sure that the the article or whatever you’re using is peer reviewed if you want it to be scholarly, because if it’s not then it’s only academic and not scholarly. Common mistake made.
And if you DO use a website, make sure that it’s actually reliable. Not all .org or .edu are reliable. There are some .com which are reliable, but not all. Dig into it, find out what’s good. Check who wrote the shit. Check their credentials. If you can’t find any, probably shouldn’t use that site. Remember, you are hardly ever gonna find scholarly websites (idk if they exist. P sure they do), but academic is possible.
Check the sources. Find better resources. Better resources=better work produced from you. Better research skills.
Good luck!

bitch-noodles:

best-spuds:

eridans-cottage-cheese-ass:

contradictingclouds:

lilchica237:

thedailymeme:

Everyone should start doing this

Reblog for good grades

Worth a shot.

My professor actually recommended this!

LOVETHISWEBSITE

And if you find an article which you want to use, but all you get is the abstract and not the full article, go on Ask a Librarian and tell them what you need, give them the DOI of that specific article you found, and they can find you that article online FOR FREE

and when citing, don’t use Easybib for APA, but use Bibme because on Easybib you gotta pay for everything not MLA.

Go on Ask a Librarian to help you with loads of shit. Like databases. Databases are hella. Use the super common ones like EBSCO, and Gale, and shit like that like take advantage of that if you have a lunar at card for your county, check on the library website for databases. Use those for research in school!

Also make sure that the the article or whatever you’re using is peer reviewed if you want it to be scholarly, because if it’s not then it’s only academic and not scholarly. Common mistake made.

And if you DO use a website, make sure that it’s actually reliable. Not all .org or .edu are reliable. There are some .com which are reliable, but not all. Dig into it, find out what’s good. Check who wrote the shit. Check their credentials. If you can’t find any, probably shouldn’t use that site. Remember, you are hardly ever gonna find scholarly websites (idk if they exist. P sure they do), but academic is possible.

Check the sources. Find better resources. Better resources=better work produced from you. Better research skills.

Good luck!

the-guardian-of-fun:

naamahdarling:

howtonotsuckatgamedesign:

mirrepp:

Some harsh but very very true words

When people let me review their portfolios (on career day or open days at my game design school) I explicitly ban them from commenting during the review… …because otherwise they will follow the impulse to downplay everything I see in an attempt at being humble."this is an old image…"
"I’m not happy with that one…""this is just a sketch…"
"I did this really quickly…""there is better stuff on later pages…"It’s totally understandable to have those impulses. The quality of art is not empirical data and therefore impossible to measure. Good art, bad art, it all comes down to standards. And you don’t want to come off as naive or self-absorbed.But just don’t do it. Don’t talk yourself down in front of others. In the best case you have someone supportive who now thinks “damn, this person needs to be prepped up all the time. Do I really want to work with somebody like that” or in worst case “now that you say it, yeah, this is kinda lame/rushed/unfinished/lazy, go away.”You can only submit what you have. If that is not enough, then it’s not enough. Your attitude will not change that. But if it is enough, you can do serious harm by not being confident of who you are now.This means appreciating what you are able to do right now and have a clear vision of what you want to learn, be confident that you will learn it in time. Be proud.

This is really important.  Eliminate this urge.  Eliminate it professionally, when having contact with people in a position to buy your work.  Eliminate it socially, when you just share your work for fun.  Destroy this urge as thoroughly as you possibly can.
Because when you have done that, you’ll find that you feel at least 25% less shitty about your own work.  You lose the urge to do it.  You stop reinforcing those negative thoughts, and they retreat.  They may never go away completely (although they might!) but this is good practice for ignoring those thoughts flat-out.
Don’t shit-talk yourself.  Even if you can’t be SO PROUD, don’t ever try to influence anyone’s opinion toward your work in the negative.
Try to love your work.  Try to see what you learned from each piece, even if it’s a failure.  If you feel that you learned nothing, appreciate the fact that just spending time on it is honing your skills and giving you valuable practice.
i used to be super not-confident in my own work.  When I stopped pointing out the flaws in my own stuff, I felt better about it almost immediately.

This can also be said about artists on tumblr. I have seen such lovely images on my dashboard that I’ve kept from praising because the artist’s comment is something along the lines of what’s been mentioned above. It makes me agree and scroll past it.More often than not, it doesn’t make you sound humble, it makes you sound like an asshole who’s too good to bother to even show their best or who thinks is above everyone else because a ‘15 minute sketch’ that looks like a finished painting is their crappiest.It sucks but it’s true. It’s a tough habit to break, especially if you’re in front of people you want to impress. Do your best everyone and even if your best happens to be your worst that day, stand by it.

the-guardian-of-fun:

naamahdarling:

howtonotsuckatgamedesign:

mirrepp:

Some harsh but very very true words

When people let me review their portfolios (on career day or open days at my game design school) I explicitly ban them from commenting during the review… …because otherwise they will follow the impulse to downplay everything I see in an attempt at being humble.

"this is an old image…"

"I’m not happy with that one…"

"this is just a sketch…"

"I did this really quickly…"

"there is better stuff on later pages…"

It’s totally understandable to have those impulses. The quality of art is not empirical data and therefore impossible to measure. Good art, bad art, it all comes down to standards. And you don’t want to come off as naive or self-absorbed.

But just don’t do it. Don’t talk yourself down in front of others. In the best case you have someone supportive who now thinks “damn, this person needs to be prepped up all the time. Do I really want to work with somebody like that” or in worst case “now that you say it, yeah, this is kinda lame/rushed/unfinished/lazy, go away.”

You can only submit what you have. If that is not enough, then it’s not enough. Your attitude will not change that. But if it is enough, you can do serious harm by not being confident of who you are now.

This means appreciating what you are able to do right now and have a clear vision of what you want to learn, be confident that you will learn it in time. 

Be proud.

This is really important.  Eliminate this urge.  Eliminate it professionally, when having contact with people in a position to buy your work.  Eliminate it socially, when you just share your work for fun.  Destroy this urge as thoroughly as you possibly can.

Because when you have done that, you’ll find that you feel at least 25% less shitty about your own work.  You lose the urge to do it.  You stop reinforcing those negative thoughts, and they retreat.  They may never go away completely (although they might!) but this is good practice for ignoring those thoughts flat-out.

Don’t shit-talk yourself.  Even if you can’t be SO PROUD, don’t ever try to influence anyone’s opinion toward your work in the negative.

Try to love your work.  Try to see what you learned from each piece, even if it’s a failure.  If you feel that you learned nothing, appreciate the fact that just spending time on it is honing your skills and giving you valuable practice.

i used to be super not-confident in my own work.  When I stopped pointing out the flaws in my own stuff, I felt better about it almost immediately.

This can also be said about artists on tumblr. I have seen such lovely images on my dashboard that I’ve kept from praising because the artist’s comment is something along the lines of what’s been mentioned above. It makes me agree and scroll past it.

More often than not, it doesn’t make you sound humble, it makes you sound like an asshole who’s too good to bother to even show their best or who thinks is above everyone else because a ‘15 minute sketch’ that looks like a finished painting is their crappiest.

It sucks but it’s true. It’s a tough habit to break, especially if you’re in front of people you want to impress. Do your best everyone and even if your best happens to be your worst that day, stand by it.